Watch Dogs Legion online multiplayer uitgesteld naar 2021

Met het verschijnen van Watch Dogs Legion wisten we dat we nog even moesten wachten op de online functionaliteiten van de game. Oorspronkelijk zouden we hier in december mee aan de slag mogen, maar Ubisoft heeft laten weten dat dit is uitgesteld naar 2021.

Het is uiteraard zonde dat deze functionaliteit nog niet in de game zat bij de launch. Het uitstel zou gaan om coöperatieve free-roaming in de spelwereld en missies voor twee tot en met vier spelers. Ook zouden er PvP-uitdagingen worden toegevoegd. Dit alles is uitgesteld naar volgend jaar, maar een concrete releasedatum is niet gegeven.

Ubisoft geeft aan dat het zich eerst wil richten op het oplossen van een aantal diverse technische problemen die de game kent. De ontwikkelaar wil deze problemen eerst graag oplossen voordat ze de online multiplayer uitbrengen voor de game.

Aankomende week zal de game een nieuwe update krijgen, welke diverse bugs, crashes en problemen met savefiles moet oplossen. Een overzicht van de patch notes vindt je hieronder:

Global

  • Fixed an issue that could cause longer load times when exiting to the main menu.
  • Fixed an issue that could cause save games to get corrupted.
  • Fixed an issue that could cause lost progress during Borough Uprising missions when loading back into the game.

Xbox One

  • Optimized game on Xbox One and Xbox One S to reduce instability during certain missions (among them “Justice for Claire”) and the open world.
  • Fixed an issue that could cause the game to crash when scrolling through the Team tab.
  • Fixed an issue that could cause the Main Menu to become unresponsive when quitting the Single Player mode.
  • Fixed a crash that could occur while auto driving on the Tower bridge during the “Inside Albion” mission.
  • Further incremental optimizations made to improve game stability which improve performance and reduce crashes.

Xbox Series X/S

  • Fixed an issue that caused the game to crash when switching between users with non-English and English text versions.

PC

  • Added a manual save game button to the Pause Menu.
  • Fixed an issue that could cause a Borough to not be liberated despite the player having completed all necessary activities.
  • Fixed an issue that allowed players to load a save game over save file slot when playing with Permadeath enabled, resulting in an infinite loading screen.
  • Fixed an issue that could cause save games to get corrupted after a crash or freeze.
  • Fixed an issue that could cause the game to crash when one or all Operatives die.
  • Added CPU optimization that increases framerate on high end PCs in DirectX 12 mode.
  • Fixed an issue that caused the game’s framerate to drop significantly when looking at water or reflective surfaces.
  • Fixed an issue that could cause Operatives to go missing after the game crashed.
  • Fixed an issue that caused the game to become pixelated with DLSS enabled and playing on the lowest available resolution.
  • Fixed an issue that caused Reflection, Ambient Occlusion and Subsurface Scattering to not save their value after changing the graphic quality from Custom to Low/Ultra and back.
  • Fixed an issue that could cause the game to crash under certain rendering conditions.
  • Fixed an issue where some players would see a “Dunia Demo” error message and be unable to launch the game.
  • Added further stability improvements and fixes to the game to prevent crashes.

PlayStation 4

  • Fixed an issue that could cause the game to crash if a character model was not loaded correctly.
  • Fixed an issue that could cause the game to crash when quitting to the Main Menu.
  • Added further stability improvements and fixes to the game to prevent crashes.

Stadia

  • Fixed an issue that allowed players to load a save game over save file slot when playing with Permadeath enabled, resulting in an infinite loading screen.

Ubisoft+

  • Fixed missing English localization for Russian users.

PlayStation 5 (Deployed on Thursday, November 19th, 2020)

  • Fixed an issue where the game would crash on game launch when the graphic settings (e.g. brightness) were changed.
  • Fixed an issue that could cause the game to crash when quitting to the Main Menu.
  • Fixed an issue that could cause a cloud save download to fail on first try.
  • Fixed a crash that could occur when entering the EPC area in “Lost in the Process” mission.
  • Fixed and issue that could cause longer save times.
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